Watch The Replays, Especially The Painful Ones Keep the enemy miserable and broken, and your troops itching for a fight! They are also slowly improved everytime a Tower kills passing enemies, so try to bypass enemy Towers when you can. Upgrading structures also improves Morale, and so do successful assaults. After all, what is a better motivator than defending your beloved homeland from invaders? Every Morale star improves an army’s defensive ability by 25%, their offensive power by 5%, and their movement speed by 10%.Īt 4 stars, each soldier in your army is worth two of a 0 morale enemy’s when they’re defending, and that’s before taking the added defense given by whatever building they’re garrisoned in! Morale can be improved by successfully defending against an attack, so don’t feed your troops into the meatgrinder too eagerly: Not only do failed attacks make your troops lose morale, it also improves the morale of the defending enemy! More morale stars, up to a total of 5, improves your army’s combat ability, especially when on the defensive. All armies start at 0 morale, wherein everyone is at normal fighting strength. The stars just below your total army count denote your army’s Morale. Towers Up Front, Villages Out Back, Forges Out Way Back As a very tiny sidenote, you might scare rookie players into surrendering if you pull this off at the start of a battle, but don’t rely on it! You’ll need clever troop positioning to safely pull off an offensive Snake maneuver, carefully moving some troops back from the front line to thin out the front garrisons enough to pull off the maneuver. This is a technique that might normally be done on the defensive as a powerful reinforcement tool since you usually want huge garrison counts defending on the front line (The technique is reliant on small garrisons, since 25% of a hundred man army is still huge enough to delay repeat orders, as a single order’s formation needs to all come out before repeat orders can be issued), though this can also be useful on the offense because of the dense attack formation not giving enemy Villages any time to generate soldiers mid-attack before being bludgeoned to death by the front end of the snake. This ensures a very dense attack formation, making the most out of so few troops. To do it, take such a low garrison structure, set your troop deployment to 25%, and rapidly order the structure to send units to its target repeatedly. One technique specific to structures with low garrison counts (About 30-50 men or so) is the community-named Snake Maneuver, so called because such a maneuver properly pulled off resembles a dense line formation in the shape of a cobra, with the front of the formation flared out like a funnel, followed by a line of soldiers. Even those who pay cash will suffer dearly if they, oh say, waste their army’s lives on pointless, widow-manufacturing assaults against heavily defended neutral towers early in the match! Which is just as well, as the climb up the multiplayer ladder is a long, arduous one. With pretty art in spite of the tiny, tiny troops on screen, seemingly simple yet rather brain tickling and tense gameplay, and some really weird mushroom factions (You have the typical mushroom knights and evil dark cultist shrooms common in fantasy, but for some reason there are also space invader shooms who try to melee you with wooden staves in spite of owning perfectly good laser guns and UFOs, and cute flowery shroom girls with a penchant for nature and backstabbing), this game will likely take up a lot of your time. The positioning of your army and timing of troop movements around the map becomes massively important in Mushroom Wars 2, since it’s all about looking for weak spots in the enemy defense while aggressively taking territory, and making the enemy pay in blood (Or shrooms, we’re not quite sure if little mushroom soldiers even bleed) for every structure they try to take from you. The name of the game is capturing structures and management of troop deployments: As there are no such things as special units or anything like that apart from your hero’s command powers (Which tends to be unavailable half the time because of the energy system). Mushroom Wars 2 is an easy to learn, difficult to master real time strategy game from Zillion Whales, that’s available on both PC and mobile, where you command an army of tiny, adorable mushrooms to rack up a not-so-tiny body count over the most grueling battles of mushroomkind. War! What is it good for? Apparently, it’s a great way to cook mushrooms.
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